Video Game & Interactive Media Composer
Funding
Project fees · Studio salaries · Contract-based commissions
Structure
Freelance or in-house · Long development cycles
Credentials
Interactive composition skills · Middleware fluency (Wwise, FMOD)
Responsibilities
Creating adaptive game music
Implementing audio systems
Collaborating with developers
Iterating across long timelines
Pros
Rapidly growing field · Tech-forward creativity · Extended project engagement
Challenges
Technical learning curve · Long production cycles · Complex collaboration